The Rules of Engagement: A Tower Defense LitRPG Series
Andrew Karevik [Karevik, Andrew]Richard has no choice. The only way for him to protect his life and that of his younger sister is to enter the Great Game, that of the Gentleman’s Wars. But in doing so, he’s putting all his territories, his title as well as his very name in jeopardy.
In a world where war has been abolished, gentries, duchies and baronies face each other on the battlefield not with armies made of wizards and warriors, but with gigantic proxies of metal and stone. Mighty automatons called Golems, which duke it out for sport but also for conquest.
If that bold move might temporarily safeguard Richard against the mysterious assassin, it also throws him at the mercy of any would-be invader. The rules of the game are simple, yet ruthless: under the watchful eye of a Judge, the attacker must reach your Mana Sphere and destroy it to get his hands on your lands. Your job, as the defender, is to put up enough hurdles in the enemy’s way to slay his golems and prevent them from achieving their mission.
The only problem is that Richard only has enough resources to buy a few units and erect the most basic of towers. He will need to use his strategic mind to make up for his lack of funds and repel anyone willing to come knocking on his door. As he’ll quickly learn, this is not a game for the faint of heart, and many a Gentleman might take interest in the territories of a weak new player like himself…