Focus On 2D in Direct3D
Ernest Pazera
this book will not teach you a lot. it will, however, point you into a direction where you should venture into if you want to learn directX 2D or 3D. the matrix lessons are a bit too complicated with the way the author explained it, considering that matrix arithmetic is not too difficult. there are a few pages containg cryptic matrix multiplication examples which could have been explained in a few sentences like in lamothe's tricks of the trade book( lamothe explains math better ). but i give it 3 stars for a decent read. it is a good addition to a game programmers collection
Kategorie:
Rok:
2002
Wydanie:
1
Wydawnictwo:
Premier Press
Język:
english
Strony:
288
ISBN 10:
0585439877
ISBN 13:
9781931841108
Serie:
Premier Press game development series
Plik:
PDF, 5.64 MB
IPFS:
,
english, 2002